“Immersive technologies, such as Virtual Reality, strengthen the creation of the local ecosystem”
EXPLAINS Tomás Iriondo, CEO of Clúster GAIA, the Association of Knowledge Industries and Applied Technology.
Within the framework of the inauguration of the Virtual Reality Laboratory of the Ean University and Virtual4, Tomás Iriondo explained to us the great virtues and contributions of this new Ean VRLab for the strengthening of the ecosystem of immersive technologies such as virtual reality in Colombia. From GAIA, Tomás promotes collaborative innovation for the creation and implementation of competitive solutions worldwide, based on Knowledge and own Technology. In his words:
These advanced infrastructures (Ean Virtual Reality Laboratory and Virtual4) allow the development of digital content at the service of people. They also allow all the information and digital content to accompany people and allow them to experience and feel the use of these concepts, with that knowledge of these processes and to internalize what we call skills and competences in order to better develop their professional activity.
[...] They are technologies at the service of people that allow them to grow and develop personally or professionally, guaranteeing an internalization of these concepts, of these processes, for their growth.
Therefore, it is applied very well in an educational environment, but it is also applied very well in work environments, where people can be really accompanied in the performance of their activity through a system, an assistance, that complements their knowledge and helps to make decisions in a much more agile, more precise and with less risk. They are technologies at the service of people that allow them to grow and develop personally or professionally, guaranteeing an internalization of these concepts, of these processes, for their growth.
Let’s take an example: you could visualize mathematical formulas in a virtual way, where each of those components could be virtualized physical assets. And you could see how they combine and what reaction that combination generates. And that would make my memory about that theorem, about that formula, stay with me because I have experienced that feeling. That would mean that, instead of memorizing a sequence, people […], and especially children, better internalize all the concepts that we are applying to them.
Yet another opportunity is the ability to visualize and monetize ethereal items found in our ecosystem. What does this mean? That we could put a physical face on concepts that we don’t understand today, like an atom, an electron, a chip, a bit. So they are elements that would help children, through their educational plan, to grow in knowledge and skills.
[...] we could put a physical face on concepts that we don't understand today, like an atom, an electron, a chip, a bit.
On the other hand, if we want to see how this can be applied in the professional field, we can think of something as simple as a customer-supplier business relationship. I listen to a client about what he expects me to do for him; What the client does is define a series of specifications that I transcribe into a concept using virtual reality. This concept is what in technical jargon is called “digital twin”. And what I do is return that digital twin to that client so that he can validate if what I am interpreting really corresponds to his needs. Once you visualize the digital twin and see its functionality, you provide input and discard elements of its behavior that you don’t like and correct that proposal.
They are examples that are really already putting in value everything that these immersive technologies entail and show how they are likely to be monetized or made profitable as a factor of competitiveness before a small, large, medium, public, private organization, etc. convinced that this technology will gain more and more prominence in all organizations and that it will accompany more and better all people in their growth.