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VIRTUAL REALITY

TO GENERATE IMPACT, TRANSFORMATION

AND SOCIAL CHANGE

VIRTUAL REALITY TO GENERATE IMPACT, TRANSFORMATION AND SOCIAL CHANGE

Virtual reality and the SDGs: We align the mission of organizations with the Sustainable Development Goals

SENSITIZATION / EMPATHY / RECONCILIATION /

TRANSFORMATION / AWARENESS / TRAINING

SENSITIZATION / EMPATHY / RECONCILIATION /TRANSFORMATION / AWARENESS / TRAINING

 Virtual reality and the SDGs: We align the mission of organizations with the Sustainable Development Goals

virtual reality
for good

At Virtual4 we use virtual reality to align the mission of organizations with the SDGs – Sustainable Development Goals.

Virtual reality allows, through innovation and creativity without limits, the possibility of experiencing a different reality capable of transforming people, society and the world. Due to its immersion, sensitization, empathy and awareness capabilities, it can impact and generate positive changes at a particular level that have repercussions at a global level.

RECONCILIATION

Create virtual scenarios that facilitate reconciliation and empathy between people.

SENSITIZATION

Create virtual scenarios that sensitize people in the areas of action that are considered appropriate.

EMPATHY

Generate empathy towards vulnerable groups, minorities or social situations.

TRAINING

Train children and citizens in habits and behaviors that generate social change.

AWARENESS

Generate positive awareness about any topic you want to work on.

Transformation

Transform society through virtual experience.

OUR ALLIES

logo VIROO authorized partner blanco virtual4 realidad virtual

We are official marketers of the immersive virtual reality room VIROO, patented by the multinational Virtualware and winner of the international award for the best virtual reality solution of the year at the VR 2019 awards

Wilson lópez
Wilson López López
Professor at the Pontificia Universidad Javeriana.
Doctor in basic and social psychology.

Virtual reality has proven to be an important resource in emotional regulation processes, taking the perspective of the other, empathy, implicit attitudes towards other groups seen as threatening and the development of prosocial practices, coexistence and non-violent conflict management.

sectors innovating with virtual reality
Industry

Health

Marketing

Technology & communications

Manufacturing

Education

 

Universities

Research Centers

NGO’s and nonprofit organizations

Sociocultural

 

Interactive Museum

NGOs and nonprofit organizations

Conflict resolution

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